First version of in clear view.
Greetings readers!
I first came up with the idea of a game where you had to spot a enemy in a crowd about 2 years ago, when I just started learning gamemaker 1.4.
When the theme of December's extra credits was announced( present) it brought me back to the idea I had for this game. (a presence among us), but due to the natural time constraints of the jam I could only make a few art assets and didn't really finish what I was out to set. (the programmer I teamed up with, did a great job with what little he had).
After the jam I still had the feeling I wanted to make this game, so for about a month I build this game in my spare time, and last night I managed to get it into a state I want to share it with other people.
There is still some work left to do for the next few weeks, but I will get there eventually.
Here are some things you can expect in the next 2-3 weeks:
-a actual soundtrack(not the 30 seconds bassline loop it has now)
-ditching the jam character sprites for better ones
-2 more "stages"
-3 "boss enemies"
Feel free to download the game and give some feedback:)
-Niels
Get In clear view
In clear view
Death to the oppressors! Glory to Woldovia!
More posts
- New version!Jan 10, 2019
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